Book Cover of the Proceedings During my Masters I worked on a project called Robosculpt. Since then, Jason and I wrote a paper on the project explaining our methodology and results. We were pleased to be accepted as one of the few Full Papers at the RobArch 2012 conference. You can buy the book online at amazon. And download my chapter here. Photo […]
After a year and a half I have finished my Masters of Science in Architecture with a concentration in Digital Technology at the University of Michigan. My research was based on simulating and visualizing the human body within architectural space. The overall subject of my research was in the need to have these performative ratings of space in order for Universal Design to thrive. […]
After a few months, the RoboSculpt project finally has a real example. Awhile back I blogged about a new project I had started for a digital fabrication class required of the MSDT students. When Wes McGee helped me cut some tests and I did some fiberglass layups, I gained some more excitement on the project. The normal semester took over most of my time, […]
Update: http://www.smartsculpture.com/2012/05/robosculpt-synergy-between-sculpture.html For the past few years I have walked by the KUKA robot at the University of Michigan architecture FabLab and couldnt wait to use it. It took until this Masters of Science program that I was able to do work with the robot. During my BFA in sculpture I had a few ideas for what I wanted to do on the […]
This is the second part to the Rhino to Maya overview, however unless you want to use the loft command in python, you can continue reading to checkout how the Loft tool works. The first thing to notice after lofting between two curves is the ability to change the geometry after lofting. If you select either of the curves, you can move them around […]
After the few Rhino Python tutorials that I made I though it would be nice to do the same in Maya. The difference in the two programs is pretty big, and the workflow is very different. Depending on the school, it seems to me that Maya and Rhino are some of the more common programs used in Architecture. I think it is important for […]
2011 was another adventurous year. Besides for my traveling to southeast asia again, I have had my work shown in a few places. I am writing this in part to have a post consolidating the highlights of this blogs work in the past year, as well as to finally give some link backs to the people kind enough share this blog. I have been waiting to […]
This was a project done in Movement Science 437 taught by Dr. Melissa Gross. I went into the class with the intention of using motion capture to help understand human movement relative to space. During the class I met Janani Viswanathan, a graduate student in Mechanical Engineering. I was lucky enough that Janani offered to help with my research. After a motion capture session […]
After a not-long-enough time period I and three teammates, Jesse Wetzel, Cameron Stewart, and Justin Tingue under Professor Maciej Kaczynski, completed a four month project researching parallel pleats and their application within plastic folding. Using the 3-axis Zund Knife cutter we creased a cut an aggregated structure held together by its neighbor using a somewhat involved tabbing system. Through my time as an employee in the […]
The semester has concluded and our Digital Fabrication research has ended as well. Our four person research trajectory was exploring how to use parallel pleat techniques found in origami to manipulate plastic in a way that can be aggregated into a self standing structure. Before we even chose research topics I had begun to fold parallel pleated octagons after seeing them in an origami […]